Wayne Saloon
Cat House
Jim's Gun Shop
Sheriff
Only four building will be use for our town level is what my level design partner had decided. When I created the custom collision for the buildings I used .ASE file rather than .FBX because for some reason, my box collision I place in 3ds Max was not sent through correctly when I imported the meshes into UDK. Other meshes I had made for my level design partner are a wagon and a bench.
One last thing I did this week is rigged my gunsmith model from week 3. It was much easier this time because I had used biped . It not like I hate biped, I prefer to use bone because there are no constraint on the bone when doing animation.
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